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Post by Rinnegatamante on Dec 3, 2014 23:06:29 GMT 1
Hello everyone. I was thinking to create something to show what can be done with lpp with a simple syntax (I think LUA is more user-friendly than C/C++) so i created this stupid "demo" game homebrew (i think i'll make it a real game hb after the implementation in lpp of a real graphic lib like openGL or SDL) which is more a sample for developer then a usefull game u.u. In this game, you have to guide a pixel with your touchscreen from a start point (green) to a finish point (blue). I said it is more a demo because it was developed in 5 minutes and it has only one level (just to show lpp syntax as i said). If someone is interested, PixelRoad can be downloaded here: rinnegatamante.netsons.org/pixelroad.rar
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Post by Rinnegatamante on Dec 19, 2014 18:52:13 GMT 1
New version for this hb, now it can be considered a real game-homebrew! - Added timing for your play, test your accuracy and your speed! - Added possibility to take screenshot of your result. - Added new default levels - Added possibility to load custom levels, you need only Paint to create new levels Default levels: To create custom levels, make your own level in BMP format and put it in levels folder named as NUM.bmp where NUM is the number of the level. Download: adf.ly/vOEey
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